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    <title>Technocrat</title>
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    <id>tag:www.metroweekly.com,2012-06-03:/technocrat//22</id>
    <updated>2013-05-18T00:36:08Z</updated>
    
    <generator uri="http://www.sixapart.com/movabletype/">Movable Type Pro 4.38</generator>

<entry>
    <title>&quot;The Wii U is crap&quot; tweets EA engineer</title>
    <link rel="alternate" type="text/html" href="http://www.metroweekly.com/technocrat/2013/05/the-wii-u-is-crap-tweets-ea-engineer.html" />
    <id>tag:www.metroweekly.com,2013:/technocrat//22.7720</id>

    <published>2013-05-17T20:33:45Z</published>
    <updated>2013-05-18T00:36:08Z</updated>

    <summary><![CDATA[Things aren't going well for Nintendo. After announcing less-than-stellar sales of their Wii U console, the follow-up to the massively successful Wii, they were dealt another blow by gaming giant&nbsp;EA, with spokesperson Jeff Brown telling Kotaku that the company has...]]></summary>
    <author>
        <name>Rhuaridh Marr</name>
        <uri>http://www.metroweekly.com/mt/mt-cp.cgi?__mode=view&amp;blog_id=22&amp;id=69</uri>
    </author>
    
    <category term="callofduty" label="Call of Duty" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="electronicarts" label="Electronic Arts" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="jeffbrown" label="Jeff Brown" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="kotaku" label="Kotaku" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="masseffect" label="Mass Effect" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="twitter" label="Twitter" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="wii" label="Wii" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="wiiu" label="Wii U" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.metroweekly.com/technocrat/">
        <![CDATA[<p><a href="http://www.metroweekly.com/technocrat/Screenshot%20%286%29.jpg"><img class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;" src="http://www.metroweekly.com/technocrat/assets_c/2013/05/Screenshot (6)-thumb-528x433-4071.jpg" alt="Screenshot (6).jpg" width="528" height="433" /></a>Things aren't going well for Nintendo. After announcing less-than-stellar sales of their Wii U console, the follow-up to the massively successful Wii, they were dealt another blow by gaming giant&nbsp;EA, with spokesperson Jeff Brown<a href="http://kotaku.com/ea-has-no-games-in-development-for-nintendos-wii-u-507588994" target="_blank"> telling Kotaku </a>that the company has "no games in development for the Wii U currently." Ouch. It's a crippling blow to the fledgling console, with EA releasing only a handful of games including <em>Mass Effect</em>,<em> Need For Speed</em>, and&nbsp;<em>Madden </em>-- skipping the Wii U entirely for <em>Dead Space 3</em>, EA's biggest release of the year so far.</p>
<p>Now, though, a senior EA software engineer has taken to Twitter to voice a more, ahem, personal opinion of Nintendo's console. Slating the console's power, Nintendo's operations and the profitability of releases on Nintendo hardware, it's a rather damning view of what Nintendo was expecting to be their next big home console.</p>
<p>&nbsp;<img class="mt-image-center" style="float: left; text-align: center; margin: 0px auto 20px; display: block;" src="http://www.metroweekly.com/technocrat/Screenshot%20%285%29.jpg" alt="Screenshot (5).jpg" width="529" height="343" /></p>
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</entry>

<entry>
    <title>Google launching Galaxy S4 with stock Jelly Bean</title>
    <link rel="alternate" type="text/html" href="http://www.metroweekly.com/technocrat/2013/05/google-launching-galaxy-s4-with-stock-jelly-bean.html" />
    <id>tag:www.metroweekly.com,2013:/technocrat//22.7711</id>

    <published>2013-05-15T23:39:25Z</published>
    <updated>2013-05-16T04:56:11Z</updated>

    <summary> Here&apos;s one for you Android-purists -- and I know there are more than a few of you out there. In a rather surprise announcement, Google, at their I/O conference, stated that they would soon be selling a version of...</summary>
    <author>
        <name>Rhuaridh Marr</name>
        <uri>http://www.metroweekly.com/mt/mt-cp.cgi?__mode=view&amp;blog_id=22&amp;id=69</uri>
    </author>
    
    <category term="android" label="android" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="galaxy" label="galaxy" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="s4" label="s4" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="samsung" label="samsung" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="smartphones" label="smartphones" scheme="http://www.sixapart.com/ns/types#tag" />
    
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        <![CDATA[<p><img src="http://www.blogcdn.com/www.engadget.com/media/2013/05/google-galaxy-s4.jpg" alt="" width="585" height="390" /></p>
<p>Here's one for you Android-purists -- and I know there are more than a few of you out there. In a rather surprise announcement, Google, at their I/O conference, stated that they would soon be selling a version of Samsung's Galaxy S 4 flagship that runs stock Jelly Bean Android. No Touchwiz, no carrier "enhancements," nothing. Just clean, unadulterated Android.</p>
<p>Dropping June 26 on Google's Play store, it will cost a rather hefty $649, which brings 16GB of storage and support for&nbsp;AT&amp;T and T-Mobile, as well as LTE for both carriers. Google promise firmware updates in line with their Nexus handsets, and the powerhouse specs of the Galaxy S4 remain, including the 13MP camera, quad-core processor, 5" 1080p Super AMOLED screen and 2GB of RAM.</p>
<p>It's a pretty steep price, but contract-free, stock Android on one of the world's most powerful devices is likey reason enough to get many excited for release day.</p>
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<entry>
    <title>Android reaches 900 million activations. Apple who?</title>
    <link rel="alternate" type="text/html" href="http://www.metroweekly.com/technocrat/2013/05/android-reaches-900-million-activations-apple-who.html" />
    <id>tag:www.metroweekly.com,2013:/technocrat//22.7710</id>

    <published>2013-05-15T23:19:50Z</published>
    <updated>2013-05-16T04:54:45Z</updated>

    <summary><![CDATA[ At last year's I/O conference, Google touted 400 million Android devices as having been activated around the globe --&nbsp;a&nbsp;number which has now more than doubled. That's 1.5 million devices per day. Since last June, 18 people every second&nbsp;have activated...]]></summary>
    <author>
        <name>Rhuaridh Marr</name>
        <uri>http://www.metroweekly.com/mt/mt-cp.cgi?__mode=view&amp;blog_id=22&amp;id=69</uri>
    </author>
    
    <category term="android" label="android" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="apple" label="apple" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="apps" label="apps" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="google" label="google" scheme="http://www.sixapart.com/ns/types#tag" />
    
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        <![CDATA[<p><img class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;" src="http://www.metroweekly.com/technocrat/2013/05/16/android900million.jpg" alt="Google Android reaches 900 million" width="550" height="309" /></p>
<p>At last year's I/O conference, Google touted 400 million Android devices as having been activated around the globe --&nbsp;a&nbsp;number which has now more than doubled. That's 1.5 million devices <em>per day</em>. Since last June, 18 people every second&nbsp;have activated an Android device. It's growth that even Apple can only marvel at, and goes a long way to explaining Android's 74% share of the smartphone market.</p>
<p>Google also touted 48 billion app downloads from its Google Play app store, formerly known as Android Market, with 2.8 billion of those in April. Revenue generated by app downloads is up almost 2.5 times that of last year, which should help developers pay greater attention to their Android products -- <a href="http://www.metroweekly.com/domestic_partner/tech/?ak=8121" target="_blank">something they've been sluggish to do</a>, given Apple's dominance of the lucrative mobile app market.</p>
<p>All that remains is for Google to sit back and wait for Android to reach the magical 1 billion mark -- which, to put it in perspective, would give them one-seventh of the world's population in Android devices activated.</p>
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<entry>
    <title>Introducing All Access, Google&apos;s music-streaming service</title>
    <link rel="alternate" type="text/html" href="http://www.metroweekly.com/technocrat/2013/05/introducing-all-access-googles-music-streaming-service.html" />
    <id>tag:www.metroweekly.com,2013:/technocrat//22.7709</id>

    <published>2013-05-15T22:59:57Z</published>
    <updated>2013-05-16T04:41:14Z</updated>

    <summary> Oft rumored to be in the works, Google confirmed today at its I/O conference that it would be launching its own music-streaming service. Officially known as Google Play Music All Access, it will cost $9.99 per month for unlimited...</summary>
    <author>
        <name>Rhuaridh Marr</name>
        <uri>http://www.metroweekly.com/mt/mt-cp.cgi?__mode=view&amp;blog_id=22&amp;id=69</uri>
    </author>
    
    <category term="allaccess" label="All Access" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="google" label="google" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="music" label="music" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="streaming" label="streaming" scheme="http://www.sixapart.com/ns/types#tag" />
    
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        <![CDATA[<p><img src="http://cdn.androidcentral.com/sites/androidcentral.com/files/imagecache/w680h550/postimages/26462/google_play_music_all_access.jpg" alt="" width="585" height="329" /></p>
<p>Oft rumored to be in the works, Google confirmed today at its I/O conference that it would be launching its own music-streaming service. Officially known as Google Play Music All Access, it will cost $9.99 per month for unlimited streaming -- though every user will get the first 30 days for free to try it out. As an added incentive, sign up before June 30th and it will only cost $7.99. Google announced several features for the service, including a radio station feature that will play similar artists and songs based on what you're currently listening to -- much like that offered by Spotify, Rdio and Pandora -- with the option to nix tracks that don't match your current tastes or mood. All Access will also have a Listen Now feature, which aims to offer new tracks and artists that Google thinks you'll like, based on your current music collection and streaming history.</p>
<p>It launches in the U.S. today, so if you're not already tied into another streaming service -- and especially if you own an Android device -- it could well be worth checking it out. At the very least, it's 30 commitment-free days of streaming as much <a href="http://www.metroweekly.com/spotlight/2013/05/icona-pop-cher-lloyd-added-to.html" target="_blank">Icona Pop</a>, <a href="http://www.metroweekly.com/spotlight/2013/05/emeli-sande-to-perform-at-capi.html" target="_blank">Emile Sande</a> and <a href="http://www.metroweekly.com/spotlight/2013/05/icona-pop-cher-lloyd-added-to.html" target="_blank">Cher Lloyd</a> as you can handle ahead of their appearances&nbsp;<a href="http://www.capitalpride.org">Capital Pride</a> this summer.</p>
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<entry>
    <title>26 incredible gaming worlds</title>
    <link rel="alternate" type="text/html" href="http://www.metroweekly.com/technocrat/2013/05/26-incredible-gaming-worlds.html" />
    <id>tag:www.metroweekly.com,2013:/technocrat//22.7679</id>

    <published>2013-05-05T17:24:37Z</published>
    <updated>2013-05-08T12:34:29Z</updated>

    <summary>Here&apos;s something for a lazy afternoon -- Dutch artist Tim Hijlkema has created a brilliant, beautiful video inspired by his 26 favorite gaming worlds. The compilation features a unique art style, but the eagle-eyed and avid gamers among you will...</summary>
    <author>
        <name>Rhuaridh Marr</name>
        <uri>http://www.metroweekly.com/mt/mt-cp.cgi?__mode=view&amp;blog_id=22&amp;id=69</uri>
    </author>
    
    <category term="dutch" label="Dutch" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="gaming" label="Gaming" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="gamingworlds" label="gaming worlds" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="videogames" label="video games" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.metroweekly.com/technocrat/">
        <![CDATA[<p>Here's something for a lazy afternoon -- Dutch artist Tim Hijlkema has created a brilliant, beautiful video inspired by his 26 favorite gaming worlds. The compilation features a unique art style, but the eagle-eyed and avid gamers among you will easily identify the games he's drawn inspiration from. Sit back, relax, and see if you can spot all 26.</p>
<p>
<object width="585" height="350" data="http://www.youtube.com/v/RlD-Sufzrh4" type="application/x-shockwave-flash">
<param name="src" value="http://www.youtube.com/v/RlD-Sufzrh4" />
</object>
</p>
<p>Did you get them all? Worry not, the full list is available in the description <a href="https://www.youtube.com/watch?v=RlD-Sufzrh4" target="_blank">here </a>(no cheating), as well as a link to download HD wallpapers of each world.</p>
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<entry>
    <title>Get a head start on the weekend with &quot;The Simpsons: Tapped Out&quot;</title>
    <link rel="alternate" type="text/html" href="http://www.metroweekly.com/technocrat/2013/05/get-a-head-start-on-the-weekend-with-the-simpsons-tapped-out.html" />
    <id>tag:www.metroweekly.com,2013:/technocrat//22.7672</id>

    <published>2013-05-03T16:56:31Z</published>
    <updated>2013-05-03T19:13:02Z</updated>

    <summary><![CDATA[While you should be working, it&rsquo;s Friday. And hasn't the working class been toiling hard enough the past few years? All that is but our favorite lazy guy, Homer Simpson! You can, however, turn the tables and instruct Homer to...]]></summary>
    <author>
        <name>Will O&apos;Bryan</name>
        <uri>http://www.metroweekly.com/mt/mt-cp.cgi?__mode=view&amp;blog_id=22&amp;id=4</uri>
    </author>
    
    <category term="android" label="Android" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="ea" label="EA" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="games" label="Games" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="ipad" label="iPad" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="iphone" label="iPhone" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="simpsons" label="Simpsons" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="tappedout" label="Tapped Out" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.metroweekly.com/technocrat/">
        <![CDATA[<p>While you should be working, it&rsquo;s Friday. And hasn't the working class been toiling hard enough the past few years? All that is but our favorite lazy guy, Homer Simpson! You can, however, turn the tables and instruct Homer to get busy. It&rsquo;s quite likely someone you know has already been doing it for months, having downloaded EA Mobile&rsquo;s free <em><a href="http://www.ea.com/simpsons-tapped-out-ios" target="_blank">The Simpsons: Tapped Out</a></em>. The premise is simple: Negligent Homer has accidentally blown up Springfield. It&rsquo;s your job to guide him &ndash; and ever more <em>Simpsons</em> characters who join him &ndash; in rebuilding a replacement town. While the backstory setup mocks the worlds of <em>CityVille</em> and <em>FarmVille</em> and every other game that demands the repeated harvesting and maintenance of a virtual landscape for no other reward than passing time, that&rsquo;s exactly what <em>Tapped Out</em> offers.</p>
<p style="text-align: center;"><a href="http://www.metroweekly.com/technocrat/EATappedOut.PNG"><img class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;" src="http://www.metroweekly.com/technocrat/assets_c/2013/05/EATappedOut-thumb-500x333-4006.png" alt="EATappedOut.PNG" width="500" height="333" /></a><strong>Get whacking with Homer!</strong>&nbsp;</p>
<p>&nbsp;</p>
<p>The game, available in iOS and <a href="https://play.google.com/store/apps/details?id=com.ea.game.simpsons4_na" target="_blank">Android</a> formats, kills time beautifully. You may find yourself stunned by the artistic detail the EA folks have whipped up. From the curtain ruffling in the breeze to Groundskeeper Willie&rsquo;s downright sexy six-pack abs, it&rsquo;s a beautiful little game for your phone or pad. Just don&rsquo;t get suckered into forking over actual real-world money for the game&rsquo;s most valuable currency: donuts.</p>
<p>&nbsp;</p>
<p><a href="http://www.metroweekly.com/technocrat/EAVolcano.PNG"><img class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;" src="http://www.metroweekly.com/technocrat/assets_c/2013/05/EAVolcano-thumb-500x333-4008.png" alt="EAVolcano.PNG" width="500" height="333" /></a><a href="http://www.metroweekly.com/technocrat/EACletus.PNG"></a></p>
<p style="text-align: center;"><strong>That Volcano Lair would look so cool, but who's got 200 donuts??</strong>&nbsp;</p>
<p>&nbsp;</p>
<p><a href="http://www.metroweekly.com/technocrat/EACletus.PNG"><img class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;" src="http://www.metroweekly.com/technocrat/assets_c/2013/05/EACletus-thumb-500x333-4010.png" alt="EACletus.PNG" width="500" height="333" /></a></p>
<p style="text-align: center;"><strong>Enchanting detail, right down to Cletus's wind chimes</strong></p>
<p>An added bonus to <em>Tapped Out</em> are teasers about upcoming episodes of <em>The Simpsons</em>. At the moment, however, players are taking a nostalgic trip back to 1993. That&rsquo;s when &ldquo;Whacking Day,&rdquo; Episode 20, Season 4, premiered. Fast-forward two decades to the present, and current gameplay has added hordes of snakes to Springfield. Get whacking for bonus prizes!</p>
<p><a href="http://www.metroweekly.com/technocrat/EAAsia.PNG"><img class="mt-image-center" style="text-align: center; display: block; margin: 0 auto 20px;" src="http://www.metroweekly.com/technocrat/assets_c/2013/05/EAAsia-thumb-500x333-4012.png" alt="EAAsia.PNG" width="500" height="333" /></a></p>
<p style="text-align: center;"><strong>Asia de Cuba? That's downright Capital City eatin'!</strong>&nbsp;</p>
<p style="text-align: center;">&nbsp;</p>
<p>The only seeming hiccup to the game is the cumbersome protocols for adding friends, whose Springfields you may visit for collecting the little nuggets of time-wasting rewards. All in all, though, a dandy way to while away your Friday while ignoring the warning alarms on your nuclear-plant panels.&nbsp;</p>
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<entry>
    <title>GTA V: New character trailers. Stop reading, watch now.</title>
    <link rel="alternate" type="text/html" href="http://www.metroweekly.com/technocrat/2013/05/gta-v-new-character-trailers-stop-reading-watch-now.html" />
    <id>tag:www.metroweekly.com,2013:/technocrat//22.7670</id>

    <published>2013-05-02T23:41:40Z</published>
    <updated>2013-05-03T18:57:50Z</updated>

    <summary>Press play, try not to drool, and start wishing it was September 17th already. Follow @metroweekly Join our e-mail list....</summary>
    <author>
        <name>Rhuaridh Marr</name>
        <uri>http://www.metroweekly.com/mt/mt-cp.cgi?__mode=view&amp;blog_id=22&amp;id=69</uri>
    </author>
    
    <category term="grandtheftautov" label="Grand Theft Auto V" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="gtav" label="GTA V" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="rockstargames" label="Rockstar Games" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="videogames" label="Video Games" scheme="http://www.sixapart.com/ns/types#tag" />
    
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        <![CDATA[<p>Press play, try not to drool, and start wishing it was September 17th already.</p>
<p>
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<entry>
    <title>10 of the best first-person shooters</title>
    <link rel="alternate" type="text/html" href="http://www.metroweekly.com/technocrat/2013/05/which-of-these-10-first-person-shooters-is-your-all-time-favorite.html" />
    <id>tag:www.metroweekly.com,2013:/technocrat//22.7655</id>

    <published>2013-05-01T04:51:30Z</published>
    <updated>2013-05-06T17:06:41Z</updated>

    <summary> I still remember the first time I played Wolfenstein 3D. &quot;What fresh hell is this?&quot; I exclaimed as I gleefully mowed down marauding, bitmapped Nazis and various mutants, inevitably coming face-to-face with Hitler himself, wearing some type of tunic...</summary>
    <author>
        <name>Randy Shulman</name>
        <uri>http://www.metroweekly.com/mt/mt-cp.cgi?__mode=view&amp;blog_id=22&amp;id=3</uri>
    </author>
    
    <category term="bioshock" label="Bioshock" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="bioshockinfinite" label="Bioshock Infinite" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="callofduty" label="Call of Duty" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="doom" label="Doom" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="farcry" label="Far Cry" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="goldeneye" label="Goldeneye" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="halo" label="Halo" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="quake" label="Quake" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="specops" label="Spec Ops" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="wolfenstein" label="Wolfenstein" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.metroweekly.com/technocrat/">
        <![CDATA[<p><img style="display:block; margin-left:auto; margin-right:auto;" src="http://www.metroweekly.com/technocrat//doom11.jpg" alt="Doom11" title="doom11.jpg" border="0" width="500" height="375" />
</p>
<p>I still remember the first time I played <em>Wolfenstein 3D</em>. "What fresh hell is this?" I exclaimed as I gleefully mowed down marauding, bitmapped Nazis and various mutants, inevitably coming face-to-face with Hitler himself, wearing some type of tunic and hurtling deadly fireballs. Widely acknowledged as the initial first-person shooter (FPS), <em>Wolfenstein 3D</em> was developed in the early '90s by the now-iconic id Software (for a great read on the history of id and its founders, check out David Kushner's magnificent <em><a href="http://www.amazon.com/Masters-Doom-Created-Transformed-Culture/dp/0812972155/ref=sr_1_1?ie=UTF8&qid=1367381357&sr=8-1&keywords=masters+of+doom">Masters of Doom</a></em>).</p>

<p>Over time, the FPS genre evolved spectacularly -- there are so many game changers out there that it's impossible to pinpoint all the landmarks. Yet, games such as <em>Doom</em> and <em>Quake</em>, <em>Halo</em> and <em>Far Cry</em>, <em>Call of Duty</em> and <em>Spec Ops</em>, and yes, even <em>Goldeneye 007</em>, pushed the FPS to where it is today, into a vibrant new realm that includes mesmerizing titles such as <em>Bioshock Infinite</em>, allowing for an emotional richness that surpasses even today's norm. As <em>Metro Weekly</em> video game critic Rhuaridh Marr writes in <a href="http://www.metroweekly.com/arts_entertainment/games/?ak=8300" target="_blank">his recent five-star review</a>:</p> 

<p><blockquote>A game this incredibly complex demands more than mere adulation and criticism. It demands in-depth analysis, long conversations with friends who've also experienced it, hours spent scouring internet forums trying to gain further insight into the game's backstory and plot. Infinite isn't just another FPS, and it isn't just another adventure game. It's a world, a lifestyle, an entity so consuming and engrossing that it absorbs the player into its narrative and doesn't relinquish them to their lesser reality until the final credits start to roll. The last half hour, which is all story and follows on from the game's biggest battle sequence, is astonishing. A mind-blowing, gut-wrenching, puzzling, wondrous, ruinous ending that left me staring at the screen in disbelief. I finished the game physically and emotionally drained, and yet still I wanted more. I wanted to return to the world that Infinite presents and find more, do more, see more. It's an intoxicating elixir of rich backstory, deep character development, incredible writing, beautiful graphics, exciting gameplay and an ending that will continue to haunt you long after you've turned off your console.</blockquote></p>

<p>We've culled ten of what we believe to be the finest first-person shooters in the history of gunnery gaming. And we want to hear from you to declare a winner. Take a moment and rank them, with 1 being your favorite. We'll close the poll in a couple weeks or so and clue you into the results.</p>

<p>And then, pop over to <a href="http://www.wolfenstein.com" target="_blank">wolfenstein.com</a>, where you'll find a fully playable, level-by-level version of Wolfenstein 3D online. It just makes you want to cry out with joy, "Die, Fuhrer, die!"
</p>

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<entry>
    <title>Boeing is developing a 21st century Concorde</title>
    <link rel="alternate" type="text/html" href="http://www.metroweekly.com/technocrat/2013/04/boeing-are-developing-a-21st-century-concorde.html" />
    <id>tag:www.metroweekly.com,2013:/technocrat//22.7642</id>

    <published>2013-04-27T20:58:20Z</published>
    <updated>2013-04-27T22:43:56Z</updated>

    <summary>What you see in the above image is Boeing&apos;s latest design study, a concept for an airliner that can travel at speeds greater than sound. In the teasing image, the plane can be seen in its wind tunnel, where Boeing...</summary>
    <author>
        <name>Rhuaridh Marr</name>
        <uri>http://www.metroweekly.com/mt/mt-cp.cgi?__mode=view&amp;blog_id=22&amp;id=69</uri>
    </author>
    
    <category term="airfrance" label="Air France" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="boeing" label="Boeing" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="britishairways" label="British Airways" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="concorde" label="Concorde" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="nasa" label="NASA" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="supersonic" label="supersonic" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.metroweekly.com/technocrat/">
        <![CDATA[<p><img src="http://www.newscientist.com/data/images/ns/cms/dn23450/dn23450-1_1200.jpg" alt="" width="585" height="449" /></p><p>What you see in the above image is Boeing's latest design study, a concept for an airliner that can travel at speeds greater than sound. In the teasing image, the plane can be seen in its wind tunnel, where Boeing is currently working through its design to achieve something many have been clamoring for -- a new Concorde.</p>
<p><img id="Concorde" style="float: right;" title="Concorde" src="http://www.museumofflight.org/files/imagecache/lightbox/ConcordeInFlightBA_P2_0.jpg" alt="Concorde" width="300" height="200" />Concorde (right) is one of humanity's greatest technical feats. The world's first supersonic airline, capable of crossing continents and oceans at more than twice the speed of sound, was a marvel of engineering. Traveling at Mach 2.04, or 1,354mph, it was the first airliner with a fly-by-wire system (wherein the controls are not directly linked to the aircraft's flaps -- instead, they were electronically controlled), had its iconic droop-nose, which automatically lowered to enable better visibility at takeoff and landing and when taxiing, and used reheat afterburners at takeoff to pass through the sound barrier -- in the same way as supersonic fighter jets.</p>
<p>That Concorde was able to travel halfway around the world at speeds double that of today's aircraft is remarkable, given its launch by British Airways and Air France -- after being jointly developed by their respective nations -- in the distant days of 1969. It wasn't trouble-free, proving costly to run, and subject to numerous noise complaints given its distinctive "sonic boom," the noise generated as air passed over its surfaces as Concorde broke the sound barrier, which in later years limited its journeys to transatlantic routes where the open ocean would be undisturbed by its supersonic soundtrack.</p>
<p>The infamous Air France crash of 2000, in which a Concorde plowed into a hotel shortly after take-off, killing all 100 passengers and 9 crew, was a nail in a coffin many had been predicting would need to be made, given rising costs and reduced passenger numbers. The crash was not the fault of Concorde, which, until that day, was the safest airliner in the world, but it ruined its reputation. Passenger numbers fell further, and, matched with rising oil prices and increasingly budget-orientated passengers, British Airways and Air France retired the fleet in 2003.</p>
<p>It remains one of my biggest regrets in life, that I was never able to fly on Concorde. Its retirement, after more than 30 years, was a black mark on the technological landscape of our planet. Air travel jumped back three decades, and the crossing time between London and New York soared from 3.5 to 7.5 hours. Gone were the days when a passenger could leave Britain at 12pm (GST) and arrive in the USA an hour and a half earlier (10:30 EST).</p>
<p><img class="mt-image-right" style="float: right; margin: 0 0 20px 20px;" src="http://www.metroweekly.com/technocrat/futuristic_700.jpg" alt="futuristic_700.jpg" width="349" height="319" />This makes the latest <a href="http://www.newscientist.com/article/dn23450-inspiring-vision-of-boeings-futuristic-supersonic-jet.html?cmpid=RSS|NSNS|2012-GLOBAL|online-news" target="_blank">reveal </a>from Boeing and NASA something truly special. At NASA's Cleveland, Ohio, research facility, the two companies are working to design a supersonic airliner for the modern age -- one without the expense and noise of Concorde. Through advanced aerodynamics, and many hours spent in a wind tunnel, the team are striving to create a supersonic airliner that lacks the signature sonic boom associated with breaking the sound barrier. A V-shaped wing design helps to direct the airflow around the plane further away from its body, reducing the effects of the boom by forcing it to stay in the air longer, offering greater time to dissipate before it reaches the ground. Engines placed on top of wings shield sound from being directed at the ground, which should not only help during takeoff, but in flight as well.</p>
<p>Boeing and NASA are aiming for production airliners that can travel at supersonic speeds from shortly after take-off until near landing, without the signature sonic boom that earned Concorde its ban from achieving speeds greater than sound over land. It's still a long way off, with Boeing's designs aiming for commercial viability in at least two decades' time, but it's a scintillating glimpse of a future of air travel that finally catches up with a past we relegated to retirement.</p>
<p><a href="http://www.metroweekly.com/technocrat/Concorde-AFR-BA-01.jpg"><img class="mt-image-none" src="http://www.metroweekly.com/technocrat/assets_c/2013/04/Concorde-AFR-BA-01-thumb-585x292-3969.jpg" alt="Concorde-AFR-BA-01.jpg" width="585" height="292" /></a></p>
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<entry>
    <title>New Xbox to be announced on May 21st</title>
    <link rel="alternate" type="text/html" href="http://www.metroweekly.com/technocrat/2013/04/new-xbox-to-be-announced-on-may-21st.html" />
    <id>tag:www.metroweekly.com,2013:/technocrat//22.7629</id>

    <published>2013-04-24T21:42:47Z</published>
    <updated>2013-04-24T23:31:24Z</updated>

    <summary> &quot;On Tuesday May 21st, we&apos;ll mark the beginning of a new generation of games&quot;So says Xbox&apos;s Major Nelson, who announced the news today on his blog. Microsoft will show the new console at its campus in Washington, with a...</summary>
    <author>
        <name>Rhuaridh Marr</name>
        <uri>http://www.metroweekly.com/mt/mt-cp.cgi?__mode=view&amp;blog_id=22&amp;id=69</uri>
    </author>
    
    <category term="e3" label="E3" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="microsoft" label="MIcrosoft" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="ps4" label="PS4" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="sony" label="Sony" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="xbox" label="Xbox" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.metroweekly.com/technocrat/">
        <![CDATA[<script src="https://www.surveymonkey.com/jsPop.aspx?sm=_2b_2fMtuIceG72z5E2oucU8vQ_3d_3d"> </script><div style="text-align: center;"><font style="font-size: 1.5625em;"><a href="http://www.metroweekly.com/technocrat/Next-Generation-Xbox-720-Will-Be-Revealed-on-May-21-Microsoft-Confirms.png" style="font-size: 13px;"><img alt="Next-Generation-Xbox-720-Will-Be-Revealed-on-May-21-Microsoft-Confirms.png" src="http://www.metroweekly.com/technocrat/assets_c/2013/04/Next-Generation-Xbox-720-Will-Be-Revealed-on-May-21-Microsoft-Confirms-thumb-585x321-3952.png" width="585" height="321" class="mt-image-none" /></a><b><font style="font-size: 0.6400000000000001em;">"On Tuesday May 21st, we'll mark the beginning of a new generation of games"</font></b></font></div><div style="text-align: left;"><br /></div><div style="text-align: left;">So says Xbox's Major Nelson, who <a href="http://majornelson.com/2013/04/24/xboxreveal/">announced the news today</a> on his blog. Microsoft will show the new console at its campus in Washington, with a live stream available for those keen to see what the new Xbox, codenamed "Durango", will offer -- especially in light of the recent <a href="http://www.metroweekly.com/technocrat/2013/02/sony-announces-playstation-4.html">PS3 announcement</a>, which Microsoft took a subtle swipe at by saying the Xbox would offer "a real taste of the future".</div><div><br /></div><div>For those concerned about Microsoft's presence at E3, don't be. Microsoft will use the massive gaming expo to showcase the software coming to the new system, with a focus on games, as well as TV and entertainment.</div>
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<entry>
    <title>Twitter #music is now live, brings iOS app along for party</title>
    <link rel="alternate" type="text/html" href="http://www.metroweekly.com/technocrat/2013/04/twitter-music-is-now-live-brings-iphone-app-along-for-party.html" />
    <id>tag:www.metroweekly.com,2013:/technocrat//22.7609</id>

    <published>2013-04-18T15:20:50Z</published>
    <updated>2013-04-18T20:42:43Z</updated>

    <summary>Twitter today announced the launch of their new #music service, which aims to change the way we interact with music and artists. Using activity on its site, #music aggregates, through tweets, trends and active engagement, a list of the most...</summary>
    <author>
        <name>Rhuaridh Marr</name>
        <uri>http://www.metroweekly.com/mt/mt-cp.cgi?__mode=view&amp;blog_id=22&amp;id=69</uri>
    </author>
    
    <category term="music" label="#music" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="android" label="Android" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="ios" label="iOS" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="itunes" label="iTunes" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="pandora" label="Pandora" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="spotify" label="Spotify" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="twitter" label="Twitter" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="twittermusic" label="Twitter #music" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="windowsphone" label="Windows Phone" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.metroweekly.com/technocrat/">
        <![CDATA[<p><a href="http://www.metroweekly.com/technocrat/Untitled.jpg"><img src="http://www.metroweekly.com/technocrat/assets_c/2013/04/Untitled-thumb-585x311-3922.jpg" alt="Untitled.jpg" width="585" height="311" /></p><p></a>Twitter <a href="http://blog.twitter.com/2013/04/now-playing-twitter-music.html" target="_blank">today announced</a> the launch of their new #music service, which aims to change the way we interact with music and artists. Using activity on its site, #music aggregates, through tweets, trends and active engagement, a list of the most popular artists and tracks currently available. Pulling in music data from Rdio, Spotify and iTunes, it presents each artist, a clip or playback option to their song, and links to the artist's Twitter feed to let users browse their profile, as well as see whom their favorite musician is following and what they're also listening to.</p>
<p><img style="float: right;" src="http://4.bp.blogspot.com/-G-heOIKOCNs/UW_hNInw8LI/AAAAAAAAAfc/jHtTBjmUHNM/s1600/music_%23NowPlaying.PNG" alt="" width="280" height="480" />By default, each track will be in the form of an iTunes preview, with links to the iTunes store for those wishing to purchase the full track. Users of Rdio and Spotify, however, can log in with their accounts and stream whole songs through the service. Twitter has committed to exploring other music services and providers in the future, though they've cast a pretty wide net already.</p>
<p>Twitter #music aims to offer a fully-rounded service, with the ability to tweet your current track directly from the player, artist search, related tracks, charts, a #NowPlaying section with the current most popular and talked about tracks, and music recommendation based on artist and search criteria.</p>
<p>Also launching is an iOS app, which runs separately from the standard Twitter app. Available now, it offers all of the abilities of the web-based app. There's no word from Twitter on when we'll see expansion onto other platforms, but given the reliance on iTunes for track purchases, it's unlikely to find its way to Android or Windows Phone anytime soon, though Twitter did say it would reach Android "over time." Nice and specific.</p>
<p>Try it for yourself at <a href="https://music.twitter.com/i/chart/popular" target="_blank">music.twitter.com</a>.</p>
<p>&nbsp;</p>
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<entry>
    <title>Nokia prepping 41MP camera and phablet, sells 5.6 million Lumias</title>
    <link rel="alternate" type="text/html" href="http://www.metroweekly.com/technocrat/2013/04/nokia-prepping-41mp-camera-and-phablet-sells-56-million-lumias.html" />
    <id>tag:www.metroweekly.com,2013:/technocrat//22.7608</id>

    <published>2013-04-18T14:56:20Z</published>
    <updated>2013-04-18T18:56:03Z</updated>

    <summary><![CDATA[If the Financial Times is to be believed, Nokia, the Finnish cellphone powerhouse that remains relatively unknown in the U.S., is planning a deluge of new devices to saturate the market. Chief amongst these is the expected follow-up to the&nbsp;Lumia...]]></summary>
    <author>
        <name>Rhuaridh Marr</name>
        <uri>http://www.metroweekly.com/mt/mt-cp.cgi?__mode=view&amp;blog_id=22&amp;id=69</uri>
    </author>
    
    <category term="lumia920" label="Lumia 920" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="nokia" label="Nokia" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="windowsphone" label="Windows Phone" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.metroweekly.com/technocrat/">
        <![CDATA[<p><img src="http://techplugged.com/wp-content/uploads/2013/04/Nokia-Lumia-520.jpg" alt="" width="585" height="585" /></p><p>If the<a href="http://www.ft.com/cms/s/25d708ae-a766-11e2-bfcd-00144feabdc0,Authorised=false.html?_i_location=http%3A%2F%2Fwww.ft.com%2Fcms%2Fs%2F0%2F25d708ae-a766-11e2-bfcd-00144feabdc0.html&amp;_i_referer=#ixzz2QnPFJ3Va" target="_blank"> Financial Times</a> is to be believed, Nokia, the Finnish cellphone powerhouse that remains relatively unknown in the U.S., is planning a deluge of new devices to saturate the market. Chief amongst these is the expected follow-up to the&nbsp;<a href="http://www.metroweekly.com/domestic_partner/tech/?ak=7746&amp;pagenumber=1" target="_blank">Lumia 920</a> flagship, which will hopefully shed some weight and gain some extra camera oomph over last year's model. More interestingly, though, are rumors of a Nokia-branded "phablet," a la the Galaxy Note II, with a screen between 5- and 6-inches -- which will be interesting to see, not least for how Windows Phone performs on such a stretched canvas. Camera nerds can rejoice, as Nokia is also said to be planning a replacement for the Symbian-powered 808 Pureview, this time in a Lumia handset (read: it'll be running Microsoft's mobile OS), with the same 41MP imaging sensor -- which should certainly help in today's specs-heavy tech comparisons.</p>
<p>Back in the world of certainty, Nokia <a href="http://www.results.nokia.com/results/Nokia_results2013Q1e.pdf" target="_blank">today confirmed</a> their earnings for the first quarter of 2013, and all-in-all it's a much less bleak image than the billion dollar loss the company racked up this time last year. On a revenue of $7.7 billion, the company made a net profit of $236 million -- though this drops to a $150 million loss using the stricter IFRS accounting method. This can be attributed to a 30 percent increase in sales of its Windows-powered Lumia handsets, with 5.6 million devices reaching users in the quarter. Wondering why you haven't heard of them? U.S. sales accounted for just 400,000 handsets, as U.S. carriers and consumers continue to shun Nokia and Windows Phone in favor of Android and iPhones.</p>
<p>If Nokia gives us a 41MP-packing 6-inch flagship, though, its fortunes may well change.</p>
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    </content>
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<entry>
    <title>&quot;On the shoulders of giants&quot; - Warner Bros. Montreal is mindful of the legacy it has inherited with Batman: Arkham Origins.</title>
    <link rel="alternate" type="text/html" href="http://www.metroweekly.com/technocrat/2013/04/on-the-shoulders-of-giants---warner-bros-montreal-is-mindful-of-the-legacy-it-has-inherited-with-bat.html" />
    <id>tag:www.metroweekly.com,2013:/technocrat//22.7588</id>

    <published>2013-04-09T17:26:41Z</published>
    <updated>2013-04-10T11:37:09Z</updated>

    <summary> &quot;We are very aware of the fact we are standing on the shoulders of giants. We are playing in the space of some of the most critically acclaimed games of all time.&quot; Warner Bros. Montreal&apos;s Ben Mattes, a senior...</summary>
    <author>
        <name>Randy Shulman</name>
        <uri>http://www.metroweekly.com/mt/mt-cp.cgi?__mode=view&amp;blog_id=22&amp;id=3</uri>
    </author>
    
    <category term="arkham" label="Arkham" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="batman" label="Batman" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="games" label="Games" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="gaming" label="Gaming" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="rocksteady" label="Rocksteady" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="warnerbrosmontreal" label="Warner Bros. Montreal" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.metroweekly.com/technocrat/">
        <![CDATA[<p><img style="display:block; margin-left:auto; margin-right:auto;" title="Arkham origins.jpg" src="http://www.metroweekly.com/technocrat//Arkham origins.jpg" border="1" alt="Arkham origins" width="500" height="530" /></p>
<blockquote>
<p>"We are very aware of the fact we are <strong>standing on the shoulders of giants</strong>. We are playing in the space of some of the most critically acclaimed games of all time."</p>
</blockquote>
<p>Warner Bros. Montreal's <strong>Ben Mattes</strong>, a senior producer for the game Batman: Arkham Origins, on his company's being awarded the Batman series over Rocksteady, which had created the previous titles in the series. The newest Batman game, due out fall of 2013, is a prequel. Said creative director Eric Holmes, "This is the story of the first time Batman meets certain characters that are very important to him and defines his relationships, which ultimately starts to define him."</p>
<p><em>Source: <a href="http://www.computerandvideogames.com/400060/arkham-origins-dev-discusses-challenge-of-following-rocksteady/">Computerandvideogames.com</a></em></p>
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<entry>
    <title>Is Microsoft going to jump the E3 gun with the new XBox?</title>
    <link rel="alternate" type="text/html" href="http://www.metroweekly.com/technocrat/2013/04/is-microsoft-going-to-jump-the-e3-gun-with-the-new-xbox.html" />
    <id>tag:www.metroweekly.com,2013:/technocrat//22.7583</id>

    <published>2013-04-09T03:41:00Z</published>
    <updated>2013-04-09T03:53:08Z</updated>

    <summary> The tech sites are abuzz with news that Microsoft might just release -- or at least seriously preview -- the new XBox, code-named Durango, at a just-announced special event on May 21, 2013. Of course, Microsoft could pull a...</summary>
    <author>
        <name>Randy Shulman</name>
        <uri>http://www.metroweekly.com/mt/mt-cp.cgi?__mode=view&amp;blog_id=22&amp;id=3</uri>
    </author>
    
    <category term="durango" label="Durango" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="e3" label="E3" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="microsoft" label="Microsoft" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="ps4" label="PS4" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="sony" label="Sony" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="xbox" label="Xbox" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.metroweekly.com/technocrat/">
        <![CDATA[<p><img style="display:block; margin-left:auto; margin-right:auto;" src="http://www.metroweekly.com/technocrat//Xbox.jpg" alt="Xbox" title="Xbox.jpg" border="0" width="500" height="200" /></p>
<p>The tech sites are abuzz with news that Microsoft might just release -- or at least seriously preview -- the new XBox, code-named Durango, at a just-announced special event on May 21, 2013. Of course, Microsoft could  pull a Sony and be a big flirt, not actually show us the device, <a href="http://www.metroweekly.com/technocrat/2013/02/sony-announces-playstation-4.html">as its rival did with the PS4</a> -- but some reporters believe otherwise. Writes Examiner.com:</p>

<p><blockquote>It appears as if the company is planning to reveal its next-generation console and this event could be when it happens. This "Xbox special event" is coming at a strange time too since it is about one month before the Electronic Entertainment Expo (E3).

E3 is usually where the big three -- Microsoft, Sony, and Nintendo -- revealed their biggest items and software and announcements. Still, Microsoft has a tradition of revealing their information earlier so this isn't a huge surprise.</blockquote></p>

<p>The big question, of course, is does this render <a href="http://majornelson.com/2013/01/02/countdown-to-e3-2013/">Microsoft's countdown clock</a> moot?</p>

<p>(Regardless, we're still counting down the days and hours to E3.)
</p><p><embed name="cdtw" src="http://cdn.countingdownto.com/c/w.swf" flashvars="eid=208976" type="application/x-shockwave-flash" width="350" height="240" allowscriptaccess="always" bgcolor="#000000" style="outline:none"></embed></p>
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<entry>
    <title>Review: Samsung Chromebook -- solid machine, perfect price</title>
    <link rel="alternate" type="text/html" href="http://www.metroweekly.com/technocrat/2013/04/review-samsung-chromebook----solid-machine-perfect-price.html" />
    <id>tag:www.metroweekly.com,2013:/technocrat//22.7569</id>

    <published>2013-04-03T03:32:03Z</published>
    <updated>2013-05-16T02:17:09Z</updated>

    <summary><![CDATA[ I have now had two weeks of continuous use on my new Samsung Chromebook, and it's been everything I&rsquo;ve been looking for. I do not intend this review to be a technical breakdown and the pros and cons of...]]></summary>
    <author>
        <name>Guest Contributor</name>
        <uri>http://www.metroweekly.com/mt/mt-cp.cgi?__mode=view&amp;blog_id=22&amp;id=68</uri>
    </author>
    
    <category term="chromebook" label="Chromebook" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="google" label="Google" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="googledocs" label="Google Docs" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="samsung" label="Samsung" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.metroweekly.com/technocrat/">
        <![CDATA[<p><img style="display:block; margin-left:auto; margin-right:auto;" title="Samsung_Chromebook_frontview2_webres.jpg" src="http://www.metroweekly.com/technocrat//Samsung_Chromebook_frontview2_webres.jpg" border="0" alt="Samsung Chromebook frontview2 webres" width="500" height="335" /></p>
<p>I have now had two weeks of continuous use on my new Samsung Chromebook, and it's been everything I&rsquo;ve been looking for. I do not intend this review to be a technical breakdown and the pros and cons of the technology, but rather a real life analysis of what the Chromebook has to offer.</p>
<p>I am writing this document using Google&rsquo;s Docs program and am saving this on Google Drive using 100 gigabytes of free storage. They're two of the features Google promises to make the Chromebook all you need in your mobile computing needs. And at this point, the company has delivered. My day-to-day usage includes creating and editing word documents for both pleasure and work, editing spreadsheets to keep track of my financial budget and miscellaneous sports stat tracking, file transfers for the <a href="https://soundcloud.com/table-talk-radio" target="_blank">TableTalk podcast</a>, and web browsing that includes integrated chat programs, music listening, and quite a few tabs running at once. All of these tasks have been handled beautifully.</p>
<p>The browser operating system is the backbone of the Chromebook. It boasts Google&rsquo;s many years of integration and cross platforming behind it, and I was rather impressed with the ease at which it set up. After turning the laptop on for the first time, and setting it up with my normal Gmail account, the browser instantly gathered my desktop&rsquo;s bookmarks and history and aggregated them directly into my new device. Passwords weren't moved, but that was fine with me, as I don&rsquo;t want my passwords transferred over the web.&nbsp;</p>
<p>The program I've used most often has been Google Docs. It's very functional -- which is not to say it's as good or better than Microsoft Word. It's not. Formatting isn't nearly as robust, and options for different text styles and fonts are not as far-reaching. However, for the purpose of developing documents for both school and personal publishing, it works fairly well. I ran into a few snags when attempting to cope with a document in an old Microsoft Word "doc" as opposed to the new standard "docx". This is less a fault of Google Doc's and more a telling circumstance of lagging behind the times for my current school.</p>
<p>I was originally drawn to the Samsung Chromebook because, quite frankly, it resembled a Macbook. I am a huge fan of the simplistic design and straightforward execution of the aesthetics of both the devices. When I finally got a chance to directly compare my Chromebook to a friend's Macbook Pro from 2010, I was surprised just how similar they were.&nbsp;</p>
<p>The computer handles multitasking and the tabbed browsing as well as any Chrome browser -- quick, smooth, effortlessly. I routinely have the new Spotify web based player running in a tab, as well as eight or nine tabs alternating between different websites at once. The Google Play store also offers a wide array of web applications to download -- most free. I even downloaded a web-based Sonic the Hedgehog game to experience a bit of nostalgia.</p>
<p>The Chromebook offers a fast enough processor that has not shown my any slow down in daily use. The internal 16 gigabytes of storage was a major concern (especially with the Acer Chromebook offering a 320 gigabyte hard drive on their model) but that worry was put to rest when &nbsp;handed 100 gigs of free Google Drive space for two years. By the time that two years is up, I'll have probably moved on to something else.</p>
<p>The battery life is appropriate for menial tasks, four to six hours of word processing and basic browsing. However, I was watching a hockey game through a flash, web-based video player in full screen, and saw a significant drop in estimated battery remaining. After about 35 minutes of viewing the game, the estimated life actually increased -- based on the fact, I assumed, that I wasn&rsquo;t doing anything else on the laptop. It charges quickly, only requiring about one and half hours after the initial boot to achieve a full charge, highly beneficial for those on the go.</p>
<p>You won&rsquo;t be doing any serious video, sound, or image editing on the Chromebook. You won&rsquo;t be rendering any massive 3D landscapes, or solving string theory with it. But for general use, it has everything you&rsquo;ll need: solid battery life, a wide array of productive and entertaining applications, a good looking body with top-notch aesthetics, the wonderful (and sometimes alarming) integration of Google, and best of all, at only $249, a price point almost anyone can hit.</p>
<p><em>This review originally appeared, in a slightly different form, on guest contributor Brandon Harrison's <a href="http://tabletalkblogyup.blogspot.com/" target="_blank">Table Talk blog</a>.</em></p>
<p>&nbsp;</p>
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